Capcom was reportedly sold on Monster Hunter Now from the very first pitch meeting, and Niantic has built a development team in Tokyo to develop the game and serve the Monster Hunter series’ huge Japanese audience. The monster-hunting concept is a natural fit for Niantic’s map-based approach, and going by the game’s closed beta test, it plays well. In June, Niantic announced that it was laying off staff, shuttering some games, and concentrating on Pokémon Go.īut Monster Hunter Now could be the game to reverse the trend. Its recently released pet sim Perido t has failed to make much of an impression, despite a charming premise and some impressive technology. Niantic has struggled to find another vehicle as well suited to its brand of location-based gaming as Pokémon, despite launching games with such high-profile licenses as Harry Potter, Marvel, and the NBA. At launch, the available weapon types will include:Īnd the monsters players will be tracking down and battling as they take a lunchtime stroll will be: In a video showcase revealing the release plans, the developers provided a definitive rundown of which monster and weapon types from the much-loved action role-playing game series will be featured in the new mobile game. If 5 million sign up, everyone gets 10,000 Zenny and a 1,000-slot inventory expansion that’s a lot of space for your monster parts. If 500,000 people sign up, everyone gets 10 potions and 3 paintballs (paintballs are used to mark monsters you encounter on your travels to hunt later at home). Players can pre-register for the iOS and Android mobile game at the official Monster Hunter Now website for their trouble, they’ll be rewarded with in-game bonuses that scale up according to the number of people who sign up. Monster Hunter Now, the augmented reality take on Capcom’s hit monster-hunting series from Pokémon Go developer Niantic, will launch on Sept.
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